Fixed timestep for C++ block?

I’ve tried with the pulse source to emulate the input clock by instructing the c++block to do every instruction. The results? Takes like, more than it should. And maybe it does follow every thick, but when you zoom it, it just skips some points.
Personally, I found it hard to read and understand your code, so I would not use it. For sure I have to learn more code.
It would be much easier if it were already a variable like t, that would tell the tick/delta t between each run.
I’ve read Michael’s reply in the previous post,

and I saw that by following that instruction it used more points, which somehow gave a good enough solution, for now…